Rather than take to the battlefield as one superhuman capable of culling entire armies, here you control squads of swordsmen, cavalry, archers, pikemen and the like in real-time, the end result feeling akin to a hack ‘n’ slash total war game. there’s a broader strategic element at play too, in which you can position other squads and switch between them at will (in theory allowing you to tee up a flanking manoeuvre, say), but the chaotic in-game battles neither reward tactical forethought nor require it.
Production values are laughably bad here. between fights you’ll return to a tavern to recruit troops, level up and the like, which is staffed by a barkeep who can’t decide if he’s Spanish or Irish. Combat itself is a stuttering fit of clipping, incorrigible aI and dropped frames, and the musou genre’s curse of repetitive gameplay certainly isn’t broken by this effort. and yet… I still rather like it. maybe that’s because the unexpectedly malleable character creator lets me conduct my battles as a three-foot tall blue person, or maybe it’s the tsunami of levelling up and earning obscene amounts of cash that’s made me inclined to look on it favourably. Don’t judge me.
6/10
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