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Saturday, November 29, 2014

Prey 2 steps through a portal to nowhere

As the headline vaguely suggests, the embattled development of the sequel to 2006’s wonderfully inventive FPS Prey has finally been brought toa halt. It’s widely known that the game’s creative journey has been fraught with turmoil, and Bethesda VP Pete Hines finally delivered the sad news to CNET.

“It was a game we believed in, but we never felt that it got to where it needed to be we never saw a path to success if we finished it,” said Hines. “It wasn't up to our quality standard and we decided to cancel it. It's no longer in development. That wasn't an easy decision, but it's one that won't surprise many folks given that we hadn't been talking about it.”


Sad times indeed, but it’s been obvious that this has been coming for a while now. There is, however,a modicum of comfort to be gleaned if you read between the lines of some of Hines’ other statements. Specifically the statements that “Human Head Studios is no longer working on [it]” and “it’s a franchise we still believe we can do something with we just need to see what that something is”.

Notice that Hines doesn't necessarily say that there’s no Prey game in the works, just that Human Head’s Prey 2 as we know it (with its space borne bounty hunting and Blade Runner aesthetic) is dead. This adds fuel to the rumour that Dishonored dev Arkane Studios is working ona game set in the Prey universe. If this turns out to be the case and Arkane’s game shares anything in common with Human Head’s design, here’s hoping they use something like Shadow of Mordor’s Nemesis System to power the bounty hunting.

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