Completely remastered for the first time since its Xbox launch in 2003, Halo 2 Anniversary is the marquee superstar of Halo: The Master Chief Collection. Featuring gameplay at a smooth as a grunt’s bum 60 frames per second and (almost) full HD resolution actually up-scaled 1328x1080, limited by the classic and Anniversary engines running simultaneously plus entirely new textures, character models, lighting, and sound, and nearly an hour of updated, pre-rendered cut-scenes, even “completely remastered” is a bit of an understatement. For maximum nostalgia, you can swap back to the game’s original engine at any time, and be both amazed and appalled at what you thought good graphics were ten years ago.
Although Halo 3 and Halo 4 didn't get the same extreme makeover and probably won't ever need it both games have been boosted up to 1080p, also at 60 frames per second, and the shaders and anti aliasing have been reworked to take advantage of the Xbox One’s much improved hardware. In fact, Halo 4 looks more or less exactly the same as current generation games now, which isn't bad for a game that’s already two years old or approximately two million in technology years.
Every game is accessible via a single, unified menu system, with every campaign chapter and Skull modifier, and every multiplayer map and mode unlocked from the get-go. This means that, besides simply playing them through in chronological order, you can basically also create your own custom playlists, jumping from this level, to that level, to the other level, and everything else in between in one session. You can play what you want, how you want it. The future is now, guys.
8/10
0 commentaires:
Post a Comment