Comprised of user-generated maps, this locally developed title visually reminiscent of Quake II takes the simple principles of Minecraft and applies them to the FPS, allowing almost anyone to easily create campaign scenarios and multiplayer arenas. Blowfish Studios was lucky enough to win free booth space at PAX Australia, selected by a panel of their industry peers for the Australia and New Zealand Indie Showcase, bringing their highly customisable game (currently available as a pre-alpha demo) to front of mind.
Thursday, October 16, 2014
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