Featuring over 50 characters from the Shonen Jump series, J-Stars pits anime fighters against one another in team battles. The default setting is two teams of two primary fighters with a support fighter on each squad, but once you enter battle you focus on controlling only one character within the bout.
Each time a fighter downs an opposing character, a section of their “win” gauge fills. When a team fills three segments of that gauge, the match is over. During the course of the match, fighters also build up a victory gauge. When topped off, this allows the team to unleash powerful ultimate attacks.
Rather than using the traditional camera angle presented in most 3D fighters, the camera in J-Stars follows the fighter you’re controlling, giving it an action/adventure feel within the structure of a fighting game.
In addition to free battle, which allows players to participate in one-off fights, J-Stars features several other modes. J-Adventure implements a map-based adventure with minor exploration-based elements and optional sidequests, while Victory Road encourages players to complete specific challenges while working their way through branching ladders of A.I. opponents. J-Stars Victory VS+ introduces an all-new arcade mode, which sends players against themed sets of A.I. opponents, giving the mode more substance than arcade modes typically found in fighting games.
With a robust roster, J-Stars Victory VS+ is a game every fan of Japanese animation should keep their eyes on as the North American release approaches.
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