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    • Star Wars: Battlefront, It’s back, looking more powerful than you could possibly imagine...

      Star Wars has returned. Spirits dampened by the prequels have been re-ignited by the new hope of a JJ Abrams-helmed, George Lucas-free trilogy, and Jar Jar Binks will soon be nothing more than a fading memory. What better way to celebrate than with a shiny reboot of classic multiplayer shooter series Battlefront? Created by Battlefield developer DICE, the game will allow you step into the shoes of either the freedom fighters of the Republic or the Stormtroopers of the Empire and fight it out in online scraps of up to 40 players. The focus is on the planets, vehicles, characters and spaceships of the original trilogy, and the team have entered into a partnership with LucasFilm to make sure things are as faithful to the movies as possible. Access to the hallowed LucasFilm vaults has allowed them to digitally scan the original props for the film into the game, and they’ve made trips to the locations where the iconic battles of Hoth, Endor and Tatooine were filmed. They’ve even had a rummage in the archives at Skywalker Sound and dug out every classic peeeeowww and vwwoooosh noise they could find. “Our vision is to deliver what we consider the most authentic and realistic Star Wars universe ever created for a videogame,” enthuses design director Niklas Fegraeus. ‘Realistic’ might be a bit of a stretch when you’ve got space wizards running around with laser swords, but we appreciate the attempt. The latest footage certainly seems to back up DICE’s claims. It’s in-engine rather than truly in-game, so we would suggest taking it with enough pinches of salt to fill a Rancor pit, but it really does look like the original films. Blaster fire hits with a shower of pyrotechnic sparks, explosions send up startlingly spot-on plumes of smoke, and the spindly scout walker has the perfect herky-jerky, stop motion-style walk. It all ties nicely into Abrams’ new back-to-basics approach to the franchise DICE is trying to get as close as it can get to recreating the various practical effects and other old-school movie magic in-game. You’ll be able to pilot that walker yourself, too, along with speeder bikes, snow speeders, and loads of other iconic Star Wars vehicles. There’s no space combat, but players will still be able to hop into an X-Wing or a TIE Fighter for in-atmosphere dogfights, and the developers have even confirmed a pilotable Millennium Falcon. The towering AT-AT walkers are, unfortunately, AI-controlled, as are the Y-Wing bombers, which can be called in for a handy explosive air strike. In Vader Gamers will even be able to get into the cockpit of… err… Darth Vader’s head. After meeting certain yet-to-be-revealed criteria in a match, one lucky player will be able to temporarily become one of the heroes or villains of the franchise, including everyone’s favourite bounty hunter Boba Fett, and Mr Tall, Dark & Wheezy himself. When one of these characters hits the field, the focus of the battle shifts with their super-powerful abilities (Vader, for example, can deflect blaster fire with ease, and use his favourite employee-management tool, the force choke) they’re effectively boss encounters, and the enemy team will have to pull together to defeat them. “Players Will be able to hop into an X-Wing or a tie fighter for in-atmosphere dogfights” At least if you do find yourself face-to-face with the dark lord of the Sith you’ll have a buddy to back you up. The game’s partner system allows you to designate a friend as your online other half, meaning you can respawn at each other’s locations. Partners also share XP and unlocks, so you’re always on equal footing, even if one of you clocks in more game time than the other. According to the developer, this will, for example, make it easier for parents to play the game with their kids. It’s a nice idea, but we’re not sure if we’re ready to introduce our mums to online voice chat just yet. Fett pack Those unlocks will be the key to customising your character, as this entry ditches the classes of the original games. Instead you’ll be able to pick the weapons and gadgets you want in your loadout, effectively building your own class and tailoring it to exactly how you want to play. There’ll be plenty of toys to choose from, including a jetpack, and a portable force field generator for keeping your squad-mates safe. Your character’s gender and overall style will be up to you too, and you’ll even be able to play alien races including Sullustans and Ishi Tibs (don’t recognise those off the top of your head? And you call yourself a fan?!). With the ability to switch between first- and third-person perspective at any time in-game, you’ll be able to admire your look even in the heat of battle though your team mates will probably prefer you concentrate on firing your blaster. And yes, it’s official, for the first time ever there will be female Stormtroopers, though whether we’ll be able to tell under those helmets is anyone’s guess. The game unfortunately won’t feature a single-player campaign, with its only solo content being a series of custom missions set on the multiplayer maps. These will also be playable in co-op, split-screen, or online. It’s understandable that the developer wouldn’t see any new stories to tell in this well-worn era of the franchise, but it seems a strange omission given that Battlefield’s single-player offerings have only grown in recent years. They’ll need to make sure there’s plenty of content in the multiplayer to make up for it. Colour us tentatively excited. DICE has the right attitude, but the studio’s got a lot to prove after the near-disaster that was Battlefield 4’s array of technical problems. We’re certainly ready for a great new Star Wars game to go with Abrams’ film. How likely is it to look as good as that amazing trailer? Hey, never tell us the odds… Galactic battlegrounds The four planets you’ll be fighting over Tatooine Thankfully there’s not a pod race or precocious child prodigy to be seen. We did spot a Jawa Sandcrawler in the distance those scavenging scamps have probably turned up to loot the bodies. Sullust This lava planet is where the Empire makes its weapons and vehicles, including the AT-ATs. It was mentioned in the films, but never seen, and DICE has been given permission to flesh it out to its own liking. Endor The Ewoks’ villages could provide good verticality to the maps; important with jetpacks on offer. You can even see some of the furry killers running around in the background in the announcement trailer. Hoth Here in the office we’re keen on the idea of riding a noble Tauntaun into battle. On chilly maps like these you may need one - in a pinch, those lovely, steaming guts are warmer than any winter coat.

Monday, February 2, 2015

The Swapper: Review

Indie games are, at the moment, enjoying something of a “golden age”. Thanks to services like Xbox Live and PSN, indie games are not only getting out to the masses, but often they’re supplied for free, allowing players to experience the talent that is out there, but not necessarily handled by a big-name publisher. Until the shine wears off (if it ever does) indie developers have a lot of opportunities to make names for themselves.

Of course, there are also checks and balanced that (theoretically) are in place at major publishers, and indie games aren’t always subject to these quality controls. The result is a game like The Swapper, which manages to be a brilliantly challenging puzzle game and an infuriating frustration all at the same time.

The Swapper places the player in the role of a nameless astronaut trapped in a crumbling excavation on an alien world. The look and feel of the game is unique, largely thanks to the fact that the developers hand made everything in the game in plasticine. Yep, they handmoulded every aspect of the game in painstaking detail, digitised it and then imported it into the game.


This technique lends The Swapper a gritty, unique feel that is rather appealing, and adds significantly to the overall haunting quality of the title.

Back to the astronaut. Right, so to navigate this excavation requires the use of several people to solve puzzles. The problem is that the astronaut is alone that is until he finds a device called The Swapper. With this “gun” he can project a cloned version of himself into the level, and even change consciousness with it. In this way, the player can create multiple copies of the astronaut, and use them to solve the puzzles.

The catch there is always a catch is that the clones mimic the player’s movements. So placing a clone on a ledge may have him falling off if the player moves. Things are further complicated by red and blue lights that prevent effective use of the gun.

But what makes it even more challenging is that The Swapper can be extremely demanding, even overly so. In later stages the game requires an extremely high degree of precision. In fact, this rises into the realms of being unreasonable, and the player will often find that just being a tiny bit off of where the developers wanted you to be will result in failure.

And then there’s the pace of the game. Even when the plot (which is crammed with a few heavy handed philosophical questions) is screaming that the player needs to hurry to avert impending doom, the pace is quite leisurely. It is this kind of inconsistency, as well as the inconsistencies in difficulty, that keeps The Swapper from true greatness. It is also the kind of thing that marks the difference between an indie game and a major release although we’re not so sure about that anymore.

But it is still a really enjoyable game, when all is said and done. The puzzles are all traversal based, with switches that need to be activated, tough areas that need to be reached, and so on. If you can get your head around the cloning mechanics (and can get past some of the more frustrating bits in the later stages) The Swapper will prove to be enjoyable enough, even if it is plagued by occasional inconsistencies. The idea, at very least, is pretty unique, and will have you scratching your head more often than not.

8/10

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Item Reviewed: The Swapper: Review Description: Rating: 5 Reviewed By: Unknown