It’s Pac-Man, but with more samurai squirrels and traditional Japanese-themed labyrinths rather than dark, trippy mazes, nuts instead of mystery pills and cats that bark like dogs in place of the iconic ghosts. In the main mode, different missions are thrown at you, from the standard ‘collect the things and get out’ to a more terrifying and stealthy ‘stay in these areas for 30 seconds’ quest. Tasks are randomly ordered and take place on one of 15 different maps, with five difficulty levels to choose from. Easy isn’t that easy, so it’s safe to say that hard which mostly just increases enemies and objectives is painful. With tasks randomly assigned to random levels it feels vague and unfocused. Rumour has it that the game might experience a wave of popularity due to its easily achievable Gamerscore points, if that’s the sort of thing you’d spend five pounds on.
Friday, November 7, 2014
Subscribe to:
Post Comments (Atom)
- Popular
- Archive
- Category
Text
Find Us On Facebook
Popular Posts
-
We’re creeping up on the two-year anniversary since Rockstar Games launched GTA V on PS3 and Xbox 360. In the meantime we’ve had shiny new ...
-
With a simple sci-fi sound effect BioWare tore apart the gleaming hull of the Normandy SR-1, scattered a great deal of what came before to...
-
Episodic gaming is not a format of release commonly associated with major publishers or triple A titles. While it has actually been around i...
-
As we look forward to another entry in the long-running Deus Ex series with this month’s cover story , it’s only right that we look back at ...
-
Everyone knows that falling off a motorbike is far, far easier than staying on it, which normally makes any bike sim a gruelling catalogue o...
-
The Souls franchise has always had a polarising effect, either leaving gamers fuming after having smashed their keyboard/controllers to piec...
-
We haven’t yet seen a single second of in-game footage of Creative Assembly’s next project, and it doesn’t matter. If you spend your evening...
-
Ubisoft Montreal : Sells more than 77 million units of the game Assassin's Creed, Over the history of its production. This graph shows...
-
FIGHTING FOR TIME Deus Ex: Human Revolution was criticized for its boss fights, which betrayed Deus Ex’s open-ended nature and forced playe...
-
This take on the not-so-humble MOBA genre has reached the final stages of its long-running beta phase. As the full game preps for launch, co...
0 commentaires:
Post a Comment